Academic structure, teaching phases, and curriculum for M.Sc. Biological Sciences at Nord University.

Biosciences
Teaching phases
Biosciences specialisation
Students select one of five biosciences specialisations and develop advanced biological knowledge and research methods.
Independent research
The programme develops independent data collection, analysis and a master's-level research project under supervision.
Tuition fee and hostel estimate
Applying to Nord University?
Students Traffic verifies seat availability, checks current recognition status, and prepares your complete application for Nord University. The consultation is free.
Academic structure, teaching phases, and curriculum for M.Sc. Biological Sciences at Nord University.

Biosciences
Teaching phases
Biosciences specialisation
Students select one of five biosciences specialisations and develop advanced biological knowledge and research methods.
Independent research
The programme develops independent data collection, analysis and a master's-level research project under supervision.
Tuition fee and hostel estimate
Applying to Nord University?
Students Traffic verifies seat availability, checks current recognition status, and prepares your complete application for Nord University. The consultation is free.
Year-wise cost data is not currently published for this program.
Training & support
Practical training & industry exposure
Practical learning is programme-specific: Biology combines lectures, laboratories, field activities and a possible 15-week work placement; Games and Entertainment Technology covers programming, animation, 3D modelling, rigging and rendering; Film and TV Production is built around production learning and exchange options; Biosciences uses modern laboratories, research farms, specialisation work and possible research-vessel activity. These are academic opportunities, not guarantees of employment or professional authorisation.
Year-wise cost data is not currently published for this program.
Training & support
Practical training & industry exposure
Practical learning is programme-specific: Biology combines lectures, laboratories, field activities and a possible 15-week work placement; Games and Entertainment Technology covers programming, animation, 3D modelling, rigging and rendering; Film and TV Production is built around production learning and exchange options; Biosciences uses modern laboratories, research farms, specialisation work and possible research-vessel activity. These are academic opportunities, not guarantees of employment or professional authorisation.